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View Full Version : triangles and Ngons MAYA to MUD


vicmarines
06-03-2011, 03:26 PM
I am working on a model in MAYA, where to achieve the look of the piece I need to do POLY SMOOTH operation, and the UVs on that smooth object, the geometry have some triangles and Ngons

does MUD accept triangles and Ngons and do I could export my SMOOTH OBJ to MUD and work without problems?

or what consideration do I have to take in count before export the SMOOTHED geometry from MAYA to MUD?

thanks

oglu
06-03-2011, 04:43 PM
Mud is doing a mesh check during import if you get no error everything should work,.. tringles and ngons should be no problem...

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