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View Full Version : Export the Motionbuilder "Actor" Mesh


iamjot
05-30-2011, 01:41 PM
Hi. Also new to mb & I havent found this thread yet.

I would like to export the Actor MESH including my rig - runcycle. Whenever i export or save as fbx and import the saved file in maya, i get the rig and the animation but i just cant get the mesh.

Is there a way to export the Motionbuilder character (the standard actor) in the fbx?

best,

Jot

DruG
05-30-2011, 11:21 PM
http://forums.cgsociety.org/showthread.php?t=926151