Collosus
05-29-2011, 03:21 AM
Hey Guys,
I'm bringing a mesh into MotionBuilder from Maya via the FBX import/export tool. The mesh comes across fine, but the textures do not. In Maya I had to initially offset the textures to get them to look correct on my mesh, but the FBX converter seems to be ignoring my offsets.
:banghead:
Any thoughts?...
Stef
I'm bringing a mesh into MotionBuilder from Maya via the FBX import/export tool. The mesh comes across fine, but the textures do not. In Maya I had to initially offset the textures to get them to look correct on my mesh, but the FBX converter seems to be ignoring my offsets.
:banghead:
Any thoughts?...
Stef
