View Full Version : Messiah Project & hair
10-25-2003, 09:18 PM
This question I have for Wegg,
How did you do your hair in the gorilla animation? Was the animation done in Messiah? If you used any outside app how did you do the hair?
Dennis R Saeva:thumbsup:
10-25-2003, 10:18 PM
Sasquatch is a plugin for LW :p
10-25-2003, 11:20 PM
Correct, the hair was Sasquatch and rendered in LightWave. Hopefully Sasquatch will make its way over to messiah soon. Let's hope!
Let's ask and hope! http://geocities.com/kl_aktuell/temp/wink.txtfrom the worley.com contact page:
email@example.com Comments and suggestions, ideas for new tools
10-28-2003, 01:23 AM
I haven't tried this myself, but has any given thought to using a hair texture map and applying soft bodies to it and rigging to a characters head? Just a thought.
10-28-2003, 02:49 AM
Hair look and shading is very different than any textured geometry approach. If you add the parameter of motion dynamics to the equation, then you realize why special hair/fur engines exist.
01-16-2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.