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View Full Version : SMC60 -5.11.2011 to 6.11.2011-


whom
05-11-2011, 06:15 PM
..



Items - 2 hours


door handle
robotic arm
wooden wheel
pine cone
metal spring
horse halters
snare drum
hi hat
drum sticks
macaroni
bell tower
church bell
old ruins
led tube light
lego pieces
spiral stairs
shield
beer can
horse skull
fish
ring
tire rubber
rim
shock absorber
joystick
xbox 360 hand control
chrysler building
basket ball
tulip
cassette
diskette
sea shell
jesus on the cross
horse shoe
cannon
cowboy hat
missile
fan
Mcdonalds sign
rear light
Lego pieces
aquarium
window
diving mask
boots





..

whom
05-11-2011, 06:17 PM
ok the next session is up. As usual some objects might be more heavy to model so feel free to add another hour on the more complicated objects or just simplify more.
Keep up guys. :)

Btw me and Maskimus were discussing in the previous thread about topics and the future of the concept sessions.
Feel free to add suggestions in here when you post or in that other thread so we can decide where to take things.

Sagacious
05-11-2011, 09:00 PM
Well ill start this I guess! Only about 30 min on it.

http://img20.imageshack.us/img20/294/doorhandle.jpg

http://imageshack.us/m/42/2856/doorhandlewire.jpg

Sagacious
05-11-2011, 09:16 PM
As far as the concept session idea from the last post... I like that. You don't have to make it too complicated such as working with the concept forum or anything. I think you could do something like post a picture from google of a door handle. Then everyone models from that photo. Everyone can see how each person did it, look at wires and figure out issues. Of course it would be something a bit more complex then a door handle for it to be useful but you get the idea. You can use peoples concept sketches too of course.. im not sure if you would need to get permission from people or not as were just practicing and the models we make would pretty much only be shown here...or if you can just search say conceptart.org, find a cool concept and post it to be worked on. Is there an issue with doing that?

Also I think it should maybe be a weekly thing since you would only post one concept to be worked on at a time. And again, the idea of a post where people can say what they would like to see the next week would make it easy for ideas.

Hope all that makes sense! =)

Also, I have some free time if you need help with ideas or any of this stuff...let me know.

Xerotin
05-12-2011, 03:51 AM
Sweet work on the new list God-of-zilla, i have been waiting for it:) As for the idea that you have been discussing it sounds great and im sure it could be awesome if enough people join in. I also liked what you Sagacious said in your last post about doing it once a week with a bit more complex modelling tasks.
Anyway i started of with the wooden wheel, the modeling and unwrapping was quite quick about 40-50 minutes. But once i started texturing it i just lost track of time and ended up spending around 2 hours on that. So all in all this took 3 hours :O

Sagacious
05-12-2011, 04:10 AM
Xerotin - Awesome wheel.... nice texture. Can you post a wire as well? helps us newbies see how you did some parts =)

Xerotin
05-14-2011, 11:07 AM
Thanks Sagacious, of course i just forgot to post wires. Im still quite the newbie myself .I did the spiral stairs as well and it was a bit tricky but this is what i got after 2 hours maybe a little bit more.
http://imageshack.us/photo/my-images/710/staircase.jpg/
And here are the old wooden wheel with wires: http://imageshack.us/photo/my-images/859/wheelwire.jpg/

And the stairs with wire: http://imageshack.us/f/823/stairswire.jpg/ (http://imageshack.us/photo/my-images/859/wheelwire.jpg/)

Borgfriend
05-15-2011, 10:28 PM
80min for Modelling and Shading
http://nealbuerger.com/wp-content/uploads/2011/05/365_hi-hat.jpg
http://nealbuerger.com/wp-content/uploads/2011/05/365_hi-hat-wireframe.jpeg

megalmn2000
05-17-2011, 01:56 AM
Made in 2 hours. I feel so slow this time. So much distraction. I'll try better next time!
http://i183.photobucket.com/albums/x155/megalmn2000/Untitled-1.png

gdsworld
05-17-2011, 07:33 PM
2 hours is not enough for this workflow.
-3ds max
-Zbrush

http://img860.imageshack.us/img860/5575/jesussms.jpg

whom
05-17-2011, 09:33 PM
yea I realize 2 hours are not enough for the more complex models, feel free to post your finished model later. Personally I don't mind if you guys add another couple of hours here and there, it is still kind of speedy when it comes to modeling, that's what I think anyway.
Good work in here guys, awesome.
Gonna do the door handle or something similar some day this week, hopefully. :wip:


Thanks for the discussion about the concept session. The thing talking against it is if you guys look at the history of this section that the participation sometimes was low, shouldn't perhaps be an obstacle but it is a downer working on a subject which then recieved low participation. In one case it was only me and "roxburry" posting.....
What is keeping me from doing the concept session is that I don't have time for both concept and speed sessions.
So if someone steps up and wanna do it I am all ears.

I think I can and want to keep doing these speed sessions just for the fun of coming up with items, should be a neat list to save for my future needs of modeling. :)
Keep up everyone.

Borgfriend
05-19-2011, 02:56 PM
http://nealbuerger.com/wp-content/uploads/2011/05/365_clocktower.jpeg
http://nealbuerger.com/wp-content/uploads/2011/05/365_clocktower-wireframe.jpeg


4Hours, 2Hours modelling, 2Hours being stupid

Maskimus
05-20-2011, 12:48 AM
some real nice work guys, loving the textured wheel.

heres mine
around 2hrs 20min, still not finished but thought id post it up anyway, kinda annoyed with myself it took so long, found myself redoing the top a few times, and still not 100% happy with it :shrug:

http://img709.imageshack.us/img709/1608/render1bp.jpg

wires

http://img715.imageshack.us/img715/4375/render1wires.jpg

about the concept session, i had a look around the other day for some hard surface concepts, but not entirely sure about what im looking for and how much detail is needed, im new to concept art recreation and hard surface modelling in general, if a few people could meet us half way maybe and post a couple of concepts they like then we can all decide which one to try? i think this would be the right way to go about it.

edit: i created a suggestions thread, please post any ideas of concepts into there :)

whom
05-20-2011, 10:33 AM
Awesome work guys. :)


door handle, 1 hour.

Tried to do things a bit differently than I usually do..... The topology became pretty messy, gotta work on such things more for future models.
http://www.umbus.com/3d/3d4.jpg

rafamathard
05-20-2011, 11:21 PM
My door handle, it took me about 1 hour or less to do, nothing special here just trying to warm up for the harder ones

Sagacious
05-21-2011, 04:43 AM
Wow Zilla, puts my door handle to shame!

I'm moving now so just have a laptop that cant do anything now. once my desktops back up and running ill be back in this!

whom
05-21-2011, 09:14 AM
Sagacious, I think you are being hard on yourself, just a little more detail and yours would break mine. :) Keep up the good work. Thanks for the comment.

rafamathard
05-22-2011, 09:55 PM
Heres my shield, took me about 2 hours i guess because i vectorized that lion illustration! and i still am slow at modeling.

cgbeast14
05-25-2011, 03:25 AM
Heres my first post. The church bell was very quick under 30min modeling a revolve of a profile curve. Produced in maya
http://cgbeast.net/img/church_bell_withWire.jpg

artmonger78
05-25-2011, 06:05 AM
for the first item, I want to make something that the fans of this challenge choose.. Keep it within the list that Zilla has posted, but what would you like to see as a fan?

The First response to this will get the full rez images, a digital DL of the final model in 3DS and OBJ format for free, and mention anytime i use/sell the model.

I do take full copyright on this, but whoever gets the first message in, gets use without permission. and can resell commercially if they choose (with accreditation to me, my website and email address each time they sell)

I want to produce the highest quality model, so i will most likely go over the 2 hour challenge time for the final production.. but i will post my 2 hour screenshots to show my progress

any takers?

artmonger78

rafamathard
05-26-2011, 06:07 AM
im a taker, i want a horse skull =p! lol im waiting for my prize now ;) until then im posting my "lowpoly" shock absorber

http://img713.imageshack.us/img713/1402/final1qm.jpg
http://img94.imageshack.us/img94/8265/final2z.jpg

artmonger78
05-27-2011, 03:17 AM
Nice choice, i'll start on that this weekend. As soon as it is ready... i'll send you the files.

whom
05-27-2011, 06:10 PM
artmonger, awesome idea. :) Gonna look forward to that skull.

whom
05-28-2011, 12:02 PM
Just wanted to say that I have started on the next list, unless I hear something from any of you I am gonna post it in beginning of the month of June. Mail me if you got suggestions on items or topics for that list, those will be added to the actual list.....

whom
05-28-2011, 07:07 PM
Made these low poly and it was mostly a scene experiment, low poly with texture.


fish, 1 hour for the scene and the quick modeling.
http://www.umbus.com/3d/3d5.jpg

Maskimus
05-28-2011, 08:46 PM
wow! love them fishys.

scene looks great too.

edit: also check my suggestions in the other thread for the next smc challenge please :)

Psidream
05-29-2011, 12:24 AM
Had a goo at some Spiral Stairs.
Not the best model, but im happy enough as its made on a Asus Eee PC 1018P.
Modeling time 20min, renders: 5h45min, lol
Hey, im stuck in the middle of nowhere, made the day go faster, lol

http://img845.imageshack.us/img845/912/spiralstairscam2.jpg
http://img836.imageshack.us/img836/8215/spiralstairscam1.jpg

Been slacking on the wire part, but wire is wire right? :rolleyes:
http://img194.imageshack.us/img194/8107/spiralstairscam2wire.jpg
http://img62.imageshack.us/img62/8023/spiralstairscam1wire.jpg

whom
05-29-2011, 07:58 AM
Maskimus, I have sent you an e-mail, thank you for your comment. :)

Psidream, Cool composition in the one on the top

jwaller05
05-31-2011, 07:40 AM
Yea psidream, that first image has a great composition

sbruening07
06-01-2011, 03:14 AM
I'm very new to these forums and haven't done that much modeling. Most of it in my free time, which is limited. I've started to use Blender, so if anyone has any tips and tricks, please let me know. I want to get a lot better at this so please critique with as much hate as possible. :)

My first model was the door handle, unfortunately took me about 1 hour 30 min. to do. Not too proud of that one. I"m planning on doing more of these soon. I hope.

http://i68.photobucket.com/albums/i22/Revolver062/doorhandle.jpg

http://i68.photobucket.com/albums/i22/Revolver062/doorhandlewire.jpg

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