mikmento
05-09-2011, 12:00 PM
Hi guys, I've been modeling a race track for a school project and I've come across a problem... In the curves the quads are twisted and therefor i get triangulationproblems. So, my question is... are there any other way to fix this than to increase the polycount massively?
Picture:
http://imageshack.us/photo/my-images/806/trouble.png/
Picture:
http://imageshack.us/photo/my-images/806/trouble.png/
