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mikmento
05-09-2011, 12:00 PM
Hi guys, I've been modeling a race track for a school project and I've come across a problem... In the curves the quads are twisted and therefor i get triangulationproblems. So, my question is... are there any other way to fix this than to increase the polycount massively?

Picture:
http://imageshack.us/photo/my-images/806/trouble.png/

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