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slamosta
04-30-2011, 04:02 PM
hi , this is shay service , Algerian tea .
modeled by maya , details Zbrush and rendered in Modo501

Final render:

http://1.bp.blogspot.com/-6XXP1tr3sbU/TbiYbRqB_7I/AAAAAAAAAUc/mzLEP2Q99LE/s1600/render3.png

Wips:

http://1.bp.blogspot.com/-gD_0V3cXOmA/TbiaKlv8VOI/AAAAAAAAAUk/ofWjhXPrgXc/s1600/wire.jpg
http://4.bp.blogspot.com/-23vAIul0fkg/TbwjKAZpleI/AAAAAAAAAU0/bQ32RKGJ7nc/s1600/tetera-wip.jpg
http://4.bp.blogspot.com/-23vAIul0fkg/TbwjKAZpleI/AAAAAAAAAU0/bQ32RKGJ7nc/s1600/tetera-wip.jpg
http://1.bp.blogspot.com/-ROCNziZDvEI/TbwjKfexrcI/AAAAAAAAAVE/qCy-kMMX5xQ/s1600/datil-wip.jpg
http://1.bp.blogspot.com/-XqHyTQuMJ7Y/TbidinOk2zI/AAAAAAAAAUs/0UMnPOwL9Hw/s1600/render%2Bde%2Bhierba.jpg
http://2.bp.blogspot.com/-RNGk6Ip2y1w/TbwjfH3v7JI/AAAAAAAAAVU/uGBCs8QFfMY/s1600/makroute.jpg

stuh505
05-03-2011, 04:36 PM
Looks great so far, especially the kettle, cups and figs. How did you model the material of the rug, and would it be normal to set the platter down on the rug like that?

From a technical standpoint there are a few things that could be improved. The material of the cookies looks very plasticy to me, and the green color of the mint leaves looks unnaturally vibrant and pure.

I am not sure what the purpose of this piece was. If simply for practice, then it is fine, but if designed as an artistic piece, the composition is not very pleasing.

Moolah
05-14-2011, 10:54 AM
I can dispute about the mint's colour - it can be only a bit less saturated if it has fresh leaves. I saw fresh mint leaves a lot so I know that it can be really that juicy looking.
One thing that is not in my taste - too uniform forms of cookies and their placement. Cookies lies in a strict patterned manner here. It's achieveble in reality but is it happens that often?
And I agree with stuh505 that your cookies need a better material - maybe less speculars, add some layers with noisy bumps (with different scales and strenghs) that will make cookies looking more realistic.
Also I never saw that fluffy carpet. For me it looks too bushy (it's only my taste and observations).
I know how it's hard to render a good carpet with Modo (and I tried to do this). You can try to create this carpet with Blender because it's hair particles are very easy to set and renders fast (it's not a reklame but just my observations). So further you can compose it with your render in Modo (if it's not a movie). I don't see reasons what can prevent this.

slamosta
05-14-2011, 01:10 PM
Looks great so far, especially the kettle, cups and figs. How did you model the material of the rug, and would it be normal to set the platter down on the rug like that?

From a technical standpoint there are a few things that could be improved. The material of the cookies looks very plasticy to me, and the green color of the mint leaves looks unnaturally vibrant and pure.

I am not sure what the purpose of this piece was. If simply for practice, then it is fine, but if designed as an artistic piece, the composition is not very pleasing.
thanks for coments , the material of the rug is fur textured.

slamosta
05-14-2011, 01:11 PM
I can dispute about the mint's colour - it can be only a bit less saturated if it has fresh leaves. I saw fresh mint leaves a lot so I know that it can be really that juicy looking.
One thing that is not in my taste - too uniform forms of cookies and their placement. Cookies lies in a strict patterned manner here. It's achieveble in reality but is it happens that often?
And I agree with stuh505 that your cookies need a better material - maybe less speculars, add some layers with noisy bumps (with different scales and strenghs) that will make cookies looking more realistic.
Also I never saw that fluffy carpet. For me it looks too bushy (it's only my taste and observations).
I know how it's hard to render a good carpet with Modo (and I tried to do this). You can try to create this carpet with Blender because it's hair particles are very easy to set and renders fast (it's not a reklame but just my observations). So further you can compose it with your render in Modo (if it's not a movie). I don't see reasons what can prevent this.
thanks for coments Moolah , i will update it

slamosta
05-14-2011, 01:12 PM
update


http://1.bp.blogspot.com/-pBGxZppNmkw/TcKuMgYqKYI/AAAAAAAAAVs/HvZ4lcRySRE/s1600/render42.jpg

Moolah
05-16-2011, 12:03 AM
Now the cloth looks "bigger" than every other things here. It looks like a bad scaled background.... Maybe you'll just add an appropriate background with a real carpet? Or you can use some good HDRI background with the same theme (but I never saw that type of probes).

slamosta
05-16-2011, 01:54 PM
Now the cloth looks "bigger" than every other things here. It looks like a bad scaled background.... Maybe you'll just add an appropriate background with a real carpet? Or you can use some good HDRI background with the same theme (but I never saw that type of probes).
no my friend , its all right , the scale is allright too , this is the final update of my work

http://www.zbrushcentral.com/attachment.php?attachmentid=252584
http://www.zbrushcentral.com/attachment.php?attachmentid=252596

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