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kybel
04-29-2011, 11:26 AM
this is my first try in UDK. the goal was to create an interactive archviz walkthrough, so the potential client can walk around and examine the space as he wish.
for the first try, i call it good. yet still there is a lot to improve and learn
the goal for the future is photoreal graphics, and interactive objects.

Maya|Vray|UDK

video preview:
http://www.youtube.com/watch?v=9Lr1drrhzK4
(apologize those weird magenta colors, low resolution and jerky framerate. its due to the Fraps screen recording - in reality it runs perfectly smooth)


viewport screenshots (real time, no post processing):
http://img59.imageshack.us/img59/9269/52322818.jpg

http://img155.imageshack.us/img155/6365/47384127.jpg

http://img215.imageshack.us/img215/8830/76350596.jpg

hope you like it.

mohsen123
04-29-2011, 07:44 PM
Hi
Good architectural realtime work , I like it ,
did you used RTT ? or it was the realtime shadows ?
I like water shader and HDR , It seems UDK is a great engine to working on architect projects !
any exe to run ?

kybel
04-30-2011, 12:42 PM
basically everything is baked from vray. exe was a huge struggle and it seemed to be crashing everytime, so that was a somewhat failure

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