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Shrike
06-05-2002, 09:00 AM
What do you think about this? plz. give me some feedback

Shrike
06-05-2002, 09:06 AM
http://home.student.utwente.nl/p.g.uithol/img/Aw50render1.jpg

Shrike
06-05-2002, 09:14 AM
http://home.student.utwente.nl/p.g.uithol/img/psg1render1.jpg

xyth
06-05-2002, 10:54 AM
Hiya,

Really nice and clean -however I against guns in real life.
If it is for realtime game than I think it has too many polys.
If it is for render than I think it has too less polys. :)

The not really nice things are (I'm not good at all at guns and I don't know how parts are called, so forgive me.):
- The little very sharp extruded thing at the end (at shoulder part) is tooo sharp. Even if it is looks like as on the real gun.
- The hole, where you put your thumb is too polygonal. Some smooth could work.

So... I'm really confused. Are you doing it for realtime or render purpose?

-xyth

Shrike
06-05-2002, 12:31 PM
doin it for realtime ah yes I've been working all day I've got some details 'n color into them I'll show you da pics

AW50
http://home.student.utwente.nl/p.g.uithol/img/Aw50render2.jpg

PSG-1
http://home.student.utwente.nl/p.g.uithol/img/psg1render2.jpg

xyth
06-05-2002, 12:36 PM
If the engine could handle that much polys, then go ahead!

I can't say any more... It's frenetic!
Maybe a little bit more dirt to the hole for thumb. Actually that is really used, so more dirty. But it is wonderful!

-xyth

KrusT
06-05-2002, 01:58 PM
nice to see u here Lonewolf.
I use your model in cs and itīs really good.
nice renders too.:thumbsup:

zworp
06-05-2002, 02:00 PM
looks really nice

Nerux
06-05-2002, 04:42 PM
Nice work... But i dont like such big wh0re rifles... only for sissies ;)
(im playing alot of counter-strike so..)

toxichimp
06-05-2002, 04:48 PM
Niiiice, great job on the texture.

How many polys are they exactly?

laxina
06-05-2002, 04:54 PM
here is mine

3ds max4.2 poly only

Firegold
06-05-2002, 04:57 PM
go away shrike =P

Agent D
06-05-2002, 06:32 PM
Very good job. The textured versions look perfect. I definitely get tired of games with default low-poly models meant to run on a machine 1/4 as powerfull as mine. ...but ...but ...how can anyone be "against guns"? :shrug: Oh well. :p

tobalno3
06-05-2002, 08:10 PM
this guy was saying that they were too many polys...i don't ever remember reading anywhere that you stated how many polys were in both of the rifle models... so how many were in there?

looks hella good with the texturing!

and your model looks good too laxina

railsldr
06-06-2002, 03:43 AM
those 2 sniper rifles have to be the most common in FPS games. They are in both Counterstrike and my favorite Global Operations.

hypercube
06-06-2002, 04:47 AM
Wow..Untextured I thought maybe there weren't enough polys, but then I scrolled down :surprised They're freakin perfect with the surfacing on them. Great job. :thumbsup:




P.S. ****ing campers! :p

cyborg
06-06-2002, 06:27 AM
Showtime - here is mine - MAX 4.26 :D

http://home1.stofanet.dk/cyborg-art/Billeder/Pictures-Full-Size/Riffel19A.jpg

http://home1.stofanet.dk/cyborg-art/Billeder/Pictures-Full-Size/Riffel20A.jpg

H&K MSG 90 Sniperrifle

Nerux
06-06-2002, 07:20 AM
It's superB! :applause:

can i make as a skin for Counter-Strike? :rolleyes: :p

Shrike
06-06-2002, 08:29 AM
nice model Laxina. I've been working on models for years now... I think. I have some that i haven't posted yet well at least here I posted em in the Models Section in the.... Animation part you might want to go look at them.

Shrike
06-06-2002, 08:32 AM
hey, those look nice cyborg great job.

squall
06-06-2002, 01:02 PM
i like cs very much! the guns are very good!:applause:

xLonewolfx
06-06-2002, 10:20 PM
ok

lets get this thing stright

who r u and y r u pretending you r Shrike?

:rolleyes:

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