PDA

View Full Version : toggle control object (mesh)


Doogie
10-23-2003, 10:47 PM
I saw a demo of some scripts, they should have been completely in MEL. The only thing that baffled me was this...

It was a control object that changed depending on it's state. Since it was a control object, it had keyframes on it and they seleted, translated, rotated it for manipulation.

I know you could do this with bevel... but I dunno if it'd work right if I depended on History to create/remove it.


Any suggestions?

CGTalk Moderation
01-16-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.