View Full Version : volume lights and alpha

04-23-2011, 05:49 PM
Anyone know how to make the volumetric lights take in consideration the alpha's?

thx in advance

04-23-2011, 06:07 PM
You can render volumentrics with an alpha channel embedded into a .png, .tif, .tga, .rpf, .exr etc.

You can also render volumentrics on a black background and compose it as a top layer with blend mode "add" in Nuke, Fusion, Combustion, After Effects etc.

Hope this helps.

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04-23-2011, 06:07 PM
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