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View Full Version : Modo pixar sub-d's in Maya


SheepFactory
04-21-2011, 09:11 PM
Hi Guys,

got the modo trial yesterday and tried fbx exporting a modo model with pixar sub-d edge crease info to maya using fbx but I am not seeing any of the results when I smooth the model in maya.

What is the correct workflow for doing this?

Thanks in advance.

nisachar
04-21-2011, 10:24 PM
Make sure you are in Sub-d mode when you export the item from Modo.

SheepFactory
04-22-2011, 12:11 AM
Ah yea I bet I was in regular mode. Thanks!

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