becken
04-19-2011, 10:05 AM
Helo!
I am trying to create a dynamic joint chain that can be moved from both ends as a cable or rope using controllers that will be parented to opposite geometry.
In The Art of Rigging Vol. II, chapter 3_video 3, they explain how to use the script to create this dynamic chain but with Maya 2010 it doesnīt work.
In The Art of Rigging Vol. I, chapter 3_exrcise 3.1, they explain how to create the dynamic chain step by step. What they donīt do is explain how to constraint the tip of the chain to a control to move it as we which. (It is possible as in Vol. II you can see how he moves the tip of the chain after using the script)
I have tried doing a parent and point constraint to de last joint or to the spline IK but it doesnīt work.
Does anyone know how I can do this?
Thank you!!
I am trying to create a dynamic joint chain that can be moved from both ends as a cable or rope using controllers that will be parented to opposite geometry.
In The Art of Rigging Vol. II, chapter 3_video 3, they explain how to use the script to create this dynamic chain but with Maya 2010 it doesnīt work.
In The Art of Rigging Vol. I, chapter 3_exrcise 3.1, they explain how to create the dynamic chain step by step. What they donīt do is explain how to constraint the tip of the chain to a control to move it as we which. (It is possible as in Vol. II you can see how he moves the tip of the chain after using the script)
I have tried doing a parent and point constraint to de last joint or to the spline IK but it doesnīt work.
Does anyone know how I can do this?
Thank you!!
