View Full Version : model car:mini 4WD
bestkilik 10-23-2003, 03:07 PM It is my 2nd time to come here.
But my old username had be canceled.~>_<~"
This is my new facture.
sorry,it can't show before
now fixed
http://web2.ntit.edu.tw/~s32919013/4wd01.jpg
http://web2.ntit.edu.tw/~s32919013/4wd02.jpg
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bestkilik
10-23-2003, 03:36 PM
This is reference object.
The tail fin was broken.><
telecaustic
10-23-2003, 08:04 PM
That is pretty cool. How did you get that mesh-look on the drivers canopy? Is it a bump map with a transpancy map? I tried a similar effect in Max5 but it didn't turn out right. Just curious.
CW
bestkilik
10-24-2003, 03:36 AM
to telecaustic:
I'm glad you like it.^^
you are right!
I use bump map with a transpancy map there
I have ever try to indeed make it, but it really overspend polygon.
so I give up. -_-"
GI without Material (http://www.gemhorn.net/modules.php?mop=modload&name=Forums&file=attachment&AtchOp=show&postid=13153&fext=img&AtchName=011.jpg&AtchNum=0)
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