Roqu
04-14-2011, 09:06 PM
I have a problem when I play the animation of a skinned character.
I have imported a fbx mocap-animation file. The problem that I have is that a certain point in the character doesn't follow the rigging, it simply stays at a certain point and doesn't move at all. The rest of the body works fine.
http://img848.imageshack.us/img848/7168/preanimated.png (http://img848.imageshack.us/i/preanimated.png/)
http://img26.imageshack.us/img26/3706/animated1.png (http://img26.imageshack.us/i/animated1.png/)
http://img153.imageshack.us/img153/6536/animated2.png (http://img153.imageshack.us/i/animated2.png/)
http://img715.imageshack.us/img715/5503/animated3.png (http://img715.imageshack.us/i/animated3.png/)
¨You can see clearly that there is one thing that doesn't follow the rest of the body.
So how do I solve this? Have I rigged or mapped the character wrong?
I have imported a fbx mocap-animation file. The problem that I have is that a certain point in the character doesn't follow the rigging, it simply stays at a certain point and doesn't move at all. The rest of the body works fine.
http://img848.imageshack.us/img848/7168/preanimated.png (http://img848.imageshack.us/i/preanimated.png/)
http://img26.imageshack.us/img26/3706/animated1.png (http://img26.imageshack.us/i/animated1.png/)
http://img153.imageshack.us/img153/6536/animated2.png (http://img153.imageshack.us/i/animated2.png/)
http://img715.imageshack.us/img715/5503/animated3.png (http://img715.imageshack.us/i/animated3.png/)
¨You can see clearly that there is one thing that doesn't follow the rest of the body.
So how do I solve this? Have I rigged or mapped the character wrong?
