View Full Version : Final Cut Pro X
SilverCity 04-13-2011, 03:31 AM Apple Announces Final Cut Pro X At NAB: $299 In June.
http://www.photographybay.com/2011/04/12/final-cut-pro-user-group-supermeet-liveblog/
http://www.macrumors.com/2011/04/12/nab-final-cut-supermeet-coverage/
http://www.larryjordan.biz/app_bin/wordpress/archives/1452
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ndeboar
04-13-2011, 03:43 AM
Does it support image squences yet, or do you still need to use gamma bugged quicktime still?
Per-Anders
04-13-2011, 03:58 AM
Hmm, no mention of any of the other components of the suite (Motion etc).
teyatsai
04-13-2011, 06:45 AM
Will Final Cut Pro X support CUDA? Just like Premiere Pro. But I think it wouldn't, because new Mac all equipped with ATI card. So it will be pretty disappointed.
Carl007
04-13-2011, 06:54 AM
Looking forward to this update
scrimski
04-13-2011, 12:34 PM
Does it support image squences yet, or do you still need to use gamma bugged quicktime still?
That's the 1 million $ question. And more important will there be dpx-support(inluding TC)?
Nothingness
04-13-2011, 02:11 PM
Will Final Cut Pro X support CUDA? Just like Premiere Pro. But I think it wouldn't, because new Mac all equipped with ATI card. So it will be pretty disappointed.
I wouldn't bet on that one for ages. Apple always been a pusher for the openCL standards. So this way all graphics cards can benefit this tech. They would never get themself stuck with Nvidia only.
They're claiming openCL support, so it sounds like gpu acceleration is definitely in.
Apoclypse
04-13-2011, 02:34 PM
What about the rest of the suite? Any word on that supposed shake replacement?
Apple's response about the rest of the suite was "stay tuned". So it seems like there's more unveilings to come between now and June.
That being said, I have little hope of ever seeing the supposed Shake replacement.
knekker
04-14-2011, 08:40 PM
What is up with that gamma bug QT still has, how many years has that huge bug existed? what a joke.
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04-14-2011, 08:40 PM
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