eljofa
10-23-2003, 03:32 AM
when trying to blendshape different objects to achieve
a morph effect,
like per say a bottle into a computer
get weird results because of the numbering of the vertices of
polygonal models
there is according to the people who did xmen
a way to renumber vertices, so that one is able to do such effect
in maya
does anyone know about this?
thanks
eljofa
a morph effect,
like per say a bottle into a computer
get weird results because of the numbering of the vertices of
polygonal models
there is according to the people who did xmen
a way to renumber vertices, so that one is able to do such effect
in maya
does anyone know about this?
thanks
eljofa
