PDA

View Full Version : FFD SWM & Object XYZ Mapping problem!


piXelicidio
03-23-2011, 01:54 PM
Hi, friends!
I have this problem I don't find a solution anywhere...

I have an object with a material applied that use a Smoke Map with 3D mapping Object XYZ.
I animated it and works perfectly the mapping going glued to the object.

But, when I bind the object to a FFD Space Warps, this alters the object space mapping, and the smoke texture act as if it were a World XYZ mapping! :hmm:

Please, this is killing me :(

piXelicidio
03-24-2011, 12:49 AM
Solved :lightbulb
-Maybe I posted at the wrong place but if I post the solution It will convert to a Tip ;)

Simply adding a UVW Map modifier and select XYZ to UVW Option! and ready!
It generates Mapping coordinates to the object converting local XYZ to UVW,
and isn't affected by the Space Warp.

Thanks to the huge audience! ;)

CGTalk Moderation
03-24-2011, 12:49 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.