cptbavo
03-22-2011, 08:13 PM
i have a link to my playblast below.
i am new to dynamics and am having trouble. i've attached an emitter to a modeled airplane and keyed the airplane to be flying. now i want my emitter to look like it is dropping bombs.
i've set up an instance for the bomb, added a gravity field. the bombs will drop for about the first 30 frames, then as if they were being double translated, beging shooting off forward instead of following the gravity field created.
i've messed with the inherit factor, and the conserve. they appear to be the adjustments i need to make. however, when i get the bombs to not appear to shoot off forward, they don't fall out of the plane in a realistic manner. any support? what am i doing wrong?
http://www.suspended.tv/problems/blastsQ5DcD1.mov
i am new to dynamics and am having trouble. i've attached an emitter to a modeled airplane and keyed the airplane to be flying. now i want my emitter to look like it is dropping bombs.
i've set up an instance for the bomb, added a gravity field. the bombs will drop for about the first 30 frames, then as if they were being double translated, beging shooting off forward instead of following the gravity field created.
i've messed with the inherit factor, and the conserve. they appear to be the adjustments i need to make. however, when i get the bombs to not appear to shoot off forward, they don't fall out of the plane in a realistic manner. any support? what am i doing wrong?
http://www.suspended.tv/problems/blastsQ5DcD1.mov
