JBoskma
10-21-2003, 08:51 PM
This month PC-Zone magazine has written a few nice lines about us in issue #135 of their games magazine.
"ORGANIZED CRIME
The world of Mafia comes to Unreal. Whack the opposition, bomb their hideouts, steal their goods, make them sleep with the fishes. All you'd expect. Period settings, weapons and vehicles to drive. All in the name of legitimate business."
http://www.planetunreal.com/organizedcrime/updates/pczone_feature_t.jpg (http://www.planetunreal.com/organizedcrime/oc/pczone_feature.jpg)
Organized Crime is seriously looking for some people right now. Here are some of the job openings at this moment:
Weapon/Vehicle Skinner
Able creating photorealistic weapon textures. If you are able to uvmap our weapon models aswell it's a definite pre. You'll be skinning historical weapons such as the colt 1911. Rifles and melee weapons included. Our vehicles are oldtimer cars from 1930, a lot of detail is put into these cars aswell.
Animator
As animator on OC you are able to create realistic human animations. A good know-how of human atanomy and putting weight into our models is required. Knowing perfectly how to rig a model is requested aswell.
Coder
As a coder on OC you have a lot of interest in game programming and enough spare time on your hands. You must be very dedicated in your work on our team and good knowledge of the UT2003 engine and a very width general knowhow of games is requested. Programing on OC you'll be dealing with weapons that need to be put ingame / programming our gameplay / menu coding / additional features that will be revealed later.
We REALLY need people, so if you are interested: jelmer@boskma.org send a mail.
"ORGANIZED CRIME
The world of Mafia comes to Unreal. Whack the opposition, bomb their hideouts, steal their goods, make them sleep with the fishes. All you'd expect. Period settings, weapons and vehicles to drive. All in the name of legitimate business."
http://www.planetunreal.com/organizedcrime/updates/pczone_feature_t.jpg (http://www.planetunreal.com/organizedcrime/oc/pczone_feature.jpg)
Organized Crime is seriously looking for some people right now. Here are some of the job openings at this moment:
Weapon/Vehicle Skinner
Able creating photorealistic weapon textures. If you are able to uvmap our weapon models aswell it's a definite pre. You'll be skinning historical weapons such as the colt 1911. Rifles and melee weapons included. Our vehicles are oldtimer cars from 1930, a lot of detail is put into these cars aswell.
Animator
As animator on OC you are able to create realistic human animations. A good know-how of human atanomy and putting weight into our models is required. Knowing perfectly how to rig a model is requested aswell.
Coder
As a coder on OC you have a lot of interest in game programming and enough spare time on your hands. You must be very dedicated in your work on our team and good knowledge of the UT2003 engine and a very width general knowhow of games is requested. Programing on OC you'll be dealing with weapons that need to be put ingame / programming our gameplay / menu coding / additional features that will be revealed later.
We REALLY need people, so if you are interested: jelmer@boskma.org send a mail.
