rishiinamdar
03-11-2011, 12:37 PM
Help!!!Instancing Character Animation To Particles
Hi,
I want to instance a character that jumps through the surface and lands on the surface to particles..
The particles will emit on a surface based on some texture...
It basically has to look like people jumping through the surface and forming a line or any other shape...
I know how to do the instancing and the emission..
My main question is - Every time a particle is born i want the instanced character to jump.
Right now since the jumping animation is in the initial frames the particles that are born after the jumping wont get the jumping animation.. They will get the landing animation or just a static character....
What i want is every time a particle is born it should take the animation from the first frame...
How could i do this....
Is there a set of expressions that can do this....
Please please reply....
Thanks in advance....
Hi,
I want to instance a character that jumps through the surface and lands on the surface to particles..
The particles will emit on a surface based on some texture...
It basically has to look like people jumping through the surface and forming a line or any other shape...
I know how to do the instancing and the emission..
My main question is - Every time a particle is born i want the instanced character to jump.
Right now since the jumping animation is in the initial frames the particles that are born after the jumping wont get the jumping animation.. They will get the landing animation or just a static character....
What i want is every time a particle is born it should take the animation from the first frame...
How could i do this....
Is there a set of expressions that can do this....
Please please reply....
Thanks in advance....
