Jinxed
10-21-2003, 12:38 PM
Hello all.
The Domain (http://www.domain2049.com) ut2003 mod team are looking to expand our staff. We are looking for dedicated mappers, modellers, skinners and animators. We are amongst the finalists in the phase 1 of the Make Something Unreal Contest (they haven't announced the winners yet). So if you think you have what it takes to help us out, then let us know by either replying here or at our forum (http://www.fanboystudios.com/forums/index.php) at www.fanboystudios.com. You're also welcome to look us up in our IRC channel #domain on irc.gamesnet.net, or mail me at jinxed@fadbamser.dk if you want some faster feedback.
A bit about the mod:
We have recently release the second version of Domain which brings the mod up to version Alpha 1.5. Oh and we will be entering Phase 2 of the MSUC as well.
Features include:
- 5 great maps, featuring atmospheric environments in our own unique world, inspired by classic movies, such as blade runner, brazil and 1984, each consisting of almost 100% custom content in every respect.
- 100% original sounds, all recorded by our sound engineer from real weapons on a firing range as well as dozens
of original ambient sounds and effects.
- 6 original musical scores, composed by Pablo 'Guybrush' Delgado, who'se previous work includes the complete score for Atari Games 'Tactical Ops'
- Realistic player physics without too much emphasis on realistic damage, allowing an enjoyable arcade style
gameplay in environments and atmosphere that is believable.
- 11 original weapons, featuring realistic firing code, designed to accuratly simulate recoil and falloff rather
than relying on "random aimerror"
- All original playermodels, skins and animations.
- A large library of original staticmeshes and textures to make your own Domain maps.
- Unique, flexible objective system: Allows single objective, chained objectives, timed objectives, destroyable item
objectives, defense objectives and more (literally dozens of possible mission types including support for up
to 4 teams)
- Carefully tested and refined gameplay.
- Full offline bot support.
- Every aspect of the game is optimised for performance to give the best FPS and gameplay on lower end systems.
- Destructable scenery, A taste of this is shown in alpha 1.5 but in future releases we will make more and more
of the maps interactive and destructable.
Here are a few shots of some of our current maps:
http://dynamic2.gamespy.com/~domain/screenshots/maps/aldwych/Shot00088.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/errigal/Shot00042.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/lazywaters/lzshot057.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/lazywaters/Shot00035.jpg
You can find more shots on our website (http://www.domain2049.com).
We'd of course like to see some examples of your work and/or your portfolio.
We look forward to hearing from you.
The Domain (http://www.domain2049.com) ut2003 mod team are looking to expand our staff. We are looking for dedicated mappers, modellers, skinners and animators. We are amongst the finalists in the phase 1 of the Make Something Unreal Contest (they haven't announced the winners yet). So if you think you have what it takes to help us out, then let us know by either replying here or at our forum (http://www.fanboystudios.com/forums/index.php) at www.fanboystudios.com. You're also welcome to look us up in our IRC channel #domain on irc.gamesnet.net, or mail me at jinxed@fadbamser.dk if you want some faster feedback.
A bit about the mod:
We have recently release the second version of Domain which brings the mod up to version Alpha 1.5. Oh and we will be entering Phase 2 of the MSUC as well.
Features include:
- 5 great maps, featuring atmospheric environments in our own unique world, inspired by classic movies, such as blade runner, brazil and 1984, each consisting of almost 100% custom content in every respect.
- 100% original sounds, all recorded by our sound engineer from real weapons on a firing range as well as dozens
of original ambient sounds and effects.
- 6 original musical scores, composed by Pablo 'Guybrush' Delgado, who'se previous work includes the complete score for Atari Games 'Tactical Ops'
- Realistic player physics without too much emphasis on realistic damage, allowing an enjoyable arcade style
gameplay in environments and atmosphere that is believable.
- 11 original weapons, featuring realistic firing code, designed to accuratly simulate recoil and falloff rather
than relying on "random aimerror"
- All original playermodels, skins and animations.
- A large library of original staticmeshes and textures to make your own Domain maps.
- Unique, flexible objective system: Allows single objective, chained objectives, timed objectives, destroyable item
objectives, defense objectives and more (literally dozens of possible mission types including support for up
to 4 teams)
- Carefully tested and refined gameplay.
- Full offline bot support.
- Every aspect of the game is optimised for performance to give the best FPS and gameplay on lower end systems.
- Destructable scenery, A taste of this is shown in alpha 1.5 but in future releases we will make more and more
of the maps interactive and destructable.
Here are a few shots of some of our current maps:
http://dynamic2.gamespy.com/~domain/screenshots/maps/aldwych/Shot00088.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/errigal/Shot00042.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/lazywaters/lzshot057.jpg
http://dynamic2.gamespy.com/~domain/screenshots/maps/lazywaters/Shot00035.jpg
You can find more shots on our website (http://www.domain2049.com).
We'd of course like to see some examples of your work and/or your portfolio.
We look forward to hearing from you.
