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czsevenone
02-18-2011, 07:18 PM
I'm trying to guide an ncloth flag that is falling.

Just trying to make it have an interesting turbulent shape while having it move around like an underwater slow motion cloth.

How to get it to keep nice shape without collapsing? and also how to guide it? like animating along a path?

I've tried guiding it with different dynamic forces but without much luck.

Looking for a tutorial that could help.

Thanks!

eaclou
02-18-2011, 08:43 PM
For the guiding, try a Transform nConstraint on all the vertices, with a low strength, and gently pull it where you want it to go?

mandark1011
02-19-2011, 01:02 AM
input mesh attract would help with that.

HowardM
02-20-2011, 01:20 AM
do you have reference?

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02-20-2011, 01:20 AM
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