PDA

View Full Version : Bonetool question!


xeno
10-19-2003, 06:43 PM
Hey there!

I have a little question about Fabians musclebone tool!
I have followed the instructions, added the musclebone tag to the muscle bone, then made the pols the target.

After that i set the pols bone rotation as to drive the muscle bone's scale.

But when i rotate my pols bone, the muscle bone scales the wrong way, as seen in the pic.

Ive clicked on invert but nothing happens, also the factor function doesnt seem to do much.

Does anyone have any idea what could be wrong?

heres the pic!

http://a.1asphost.com/CGArtwork/musclebone%20problem.jpg

tnx loads!



*Edit: I think i have found the "solution" to the invert problem
i just rotated the bone structure, seemed to do the trick...weird why the invert section doesnt work tho..

I have another problem still..when i rotate the pols bone, the muscle bone scales way too much!
When i scale down the factor, it doesnt seem to make any difference..

Does anyone know this problem and a solution?

tnx again!

Kirl
10-19-2003, 09:28 PM
Instead of scaling the bones with the regular scale tool use the build in bone tool in mocca...

Also before actually moving the bones be sure to assign an area for each bone, or you may also get some weird results.

I never actually used fabians muscle tool though...

mimo8
10-19-2003, 09:44 PM
where can I find this pluggin and the tutorial?

pit
10-19-2003, 10:54 PM
www.studio-fabian.de

A lot of great plug-ins at Fabianīs site.

CGTalk Moderation
01-16-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.