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ehmdjii
10-19-2003, 05:46 PM
hi, ive defined a glass-like material with a large specular highlight. the highlight looks fine in the materialeditor slot.

but when i render it i got no highlight at all. what am i doing wrong?

Rivendale
10-19-2003, 05:49 PM
What renderer are you using? If you're using a skylight only you might get that result. You need to add a light that affects specular to the scene.

ehmdjii
10-19-2003, 05:53 PM
im using an omni light, cause its an outer-space scene.

but i noticed that specular was checked off in the light settings. ;)

so thanks for the hint!

Rivendale
10-19-2003, 05:55 PM
ok, check that you have specular turned on in the light, otherwise I'm not sure what the problem is

edit: you found it, great!

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