archerx
02-09-2011, 07:07 AM
Hey guys,
It's been a while for me, I used to be a lot more active in the community but I stopped because of life, university and other stuff. How ever I still love CG and now I'm trying to make myself a little iOS game for the iphone using the UDK.
I'm really hoping for this project to be successful to improve my living situation. Anyway enough blah about me lets talk about the game.
The game started off as a simple puzzle game and has involved into a puzzle/exploration story with characters.
I won't get too into the story now but the player is in control of a tiny robot who has crashed landed on earth and must recover all the parts of his spherical spaceship to get back home.
Here is the little bot, the character that the player will control most of the game.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Bot.jpg
The Space ship
http://www.archerx.com/Site/images/stories/WIP/feb2011/ball2.jpg
The bot and the ship for scale.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Botball.jpg
The antagonists, they want to capture your bot and the ship so don't let them catch you!
http://www.archerx.com/Site/images/stories/WIP/feb2011/Badbot.jpg
Here's the first level which is really a tutorial level. Our bot must escape the antagonists space ship but crashes on earth in the process.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Level01.jpg
Let me know what you think, and note that the texture work is very early and will probably go under a lot of changes.
I'm hoping to have about ten levels in the game, I have started modeling about half of them so far but the ones I have already started are not ready to be shown yet.
It's been a while for me, I used to be a lot more active in the community but I stopped because of life, university and other stuff. How ever I still love CG and now I'm trying to make myself a little iOS game for the iphone using the UDK.
I'm really hoping for this project to be successful to improve my living situation. Anyway enough blah about me lets talk about the game.
The game started off as a simple puzzle game and has involved into a puzzle/exploration story with characters.
I won't get too into the story now but the player is in control of a tiny robot who has crashed landed on earth and must recover all the parts of his spherical spaceship to get back home.
Here is the little bot, the character that the player will control most of the game.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Bot.jpg
The Space ship
http://www.archerx.com/Site/images/stories/WIP/feb2011/ball2.jpg
The bot and the ship for scale.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Botball.jpg
The antagonists, they want to capture your bot and the ship so don't let them catch you!
http://www.archerx.com/Site/images/stories/WIP/feb2011/Badbot.jpg
Here's the first level which is really a tutorial level. Our bot must escape the antagonists space ship but crashes on earth in the process.
http://www.archerx.com/Site/images/stories/WIP/feb2011/Level01.jpg
Let me know what you think, and note that the texture work is very early and will probably go under a lot of changes.
I'm hoping to have about ten levels in the game, I have started modeling about half of them so far but the ones I have already started are not ready to be shown yet.
