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View Full Version : WIP/ SU-37 low poly


OC-NightHawk
10-19-2003, 07:13 AM
This is a model resource for my virtual battle field. Its light weight at 850 faces and one 256x256 texture. The mesh itself is pretty much done, but I plan to redo the texture.

Advice and/or comments are welcome.

http://studentpages.scad.edu/~ejackm20/images/su37.png

RmachucaA
10-19-2003, 03:57 PM
if we could see a bigger pic with just the wire it would be very helpful.

OC-NightHawk
10-19-2003, 04:26 PM
here is a few screen captures of the wireframe.

http://studentpages.scad.edu/~ejackm20/images/SU37Wire.png

http://studentpages.scad.edu/~ejackm20/images/SU37Wire2.png

RmachucaA
10-19-2003, 05:02 PM
well, judging by the pics, it does look like a very clean mesh, good job! lets see how you handle the textures now!

As a suggestion for the textures, make them lighter, after seeing a few screenshots of your sim, it appears as if everything is way to dark.

OC-NightHawk
10-19-2003, 05:26 PM
Originally posted by RmachucaA
well, judging by the pics, it does look like a very clean mesh, good job! lets see how you handle the textures now!

As a suggestion for the textures, make them lighter, after seeing a few screenshots of your sim, it appears as if everything is way to dark.

Yes lets see how I handle the textures....if only I was better at that part. :)

The darkness is an issue with the lighting. Press the 9 key (not numpad) and it wil get brighter. I'll adjust the ambient a bit more after I get the shadows working.

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