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berndr
02-08-2011, 12:54 AM
Hey Guys, Is there a way in Maya for deleting individual Nparticles from an Nparticle system, but after cashing off dynamic simulation?

I know how to do it before it was cashed/baked ....

I already have solved dynamic simulation that i like a lot but sadly there are quite a few particles at the back of the scene that are behaving wrongly and i would like to delete them without afecting whole simulation ...

is this possible?

any suggestion is welcome

Thanks in advance
Best Regards
Bernd

moreffect
02-15-2011, 12:48 PM
I think you cant delete indivisual particle in maya , you can play with position or lifespan attribute of particle which you want to avoid or you can use surface and then make collision event and make then die ...

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02-15-2011, 12:48 PM
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