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View Full Version : Nuke problem whilst importing obj's from maya


shikading
02-06-2011, 06:04 PM
Can any one help me.. every time i export certain letters from maya and import into nuke via the readgeo node, the letters are'nt how they looked in maya...

http://img815.imageshack.us/img815/2592/mayab.jpg (http://img815.imageshack.us/i/mayab.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

http://img203.imageshack.us/img203/3539/nukeb.jpg (http://img203.imageshack.us/i/nukeb.jpg/)

Uploaded with ImageShack.us (http://imageshack.us) [/IMG]


Thank You!

j00ey
02-23-2011, 02:10 PM
if you quadrangulate or triangulate the geometry first you should be ok..

Pasargad
02-25-2011, 09:53 AM
Why don't you export *.fbx rather than .obj? It might work better, to me it's finest.

shikading
02-25-2011, 01:54 PM
thanx for the help.. strangely it was doing the same on fbx export.. all good though.. problem solved :)

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