View Full Version : Critique needed - My first head model
02-05-2011, 08:30 PM
Ive started my first character modelling class and been working on this head since yesterday. I would really appreciate any constructive criticism.
The ears and chest part obviously have not been worked on for now but Im planning on taking care of them soon.
Let me know what you think!
Bigger pic here (http://philippepoirier.files.wordpress.com/2011/02/1st_head.jpg)
02-07-2011, 08:51 AM
For a first head this is really, really good. I also like the topology.
Only critique is that the eyes are located too high in the face. Look at the screenshot I adjusted (using the Photoshop liquify filter): http://img227.imageshack.us/img227/1359/1sthead2.jpg
02-10-2011, 02:22 AM
@ezekiel66 (http://forums.cgsociety.org/member.php?u=113205) : Thanks a lot for the feedback, this is really kind. I agree with the eye issue. I'm still tweaking the features, I'll post something when I'm done in the next days! Thanks again!
02-10-2011, 02:28 AM
I'm also wondering.. Is it normal that the head looks creepy and has weird proportions in the front view? I know the the perspective view creates deformations and warps the image a bit, but when I switch to front view,she looks really disturbing, haha...!
02-10-2011, 12:05 PM
I think you did a great job. Human face is one of the most difficult things to model, because we look at it all the time. We recognize the smallest details. One thing I would work on is the ears, they look a bit elongated and the eyes seem to be set a bit too far apart. Also the forehead is a tad bit too tall which makes the head slightly larger than it should be. Other than that I can't say anything bad. Maybe if the images were a bit bigger and we got a front view I could say more.
02-10-2011, 12:48 PM
There are several small issues in various areas of the head (that I did not mention in my previous post), but no critical ones, and all can probably be adjusted in a matter of minutes.
As was already said the eyes are a bit too far apart, the ears are a bit too high. Also, the top of the head (area from the forehead to the back of the head/ the neck) is a bit too bulky/ voluminous.
Maybe you could, as was already suggested, post screenshots from orthographic views (front, side, top).
You have a great sense for volumes and proportions. Keep working on it!
02-14-2011, 04:33 AM
hanskloss (http://forums.cgsociety.org/member.php?u=185797) and ezekiel66 (http://forums.cgsociety.org/member.php?u=113205), thanks a lot for the feedback. I"ve passed a few more hours on the model and heres what she looks like now.
We are handing them out tomorrow night so just before merging the parts, I thought Id ask if there was anything in your opinion that needs to be fixed. Ive looked at it a bit too much in the last few days, Im not so sure anymore haha!
Thanks and have a great one!
bigger pic here (http://philippepoirier.files.wordpress.com/2011/02/tete_correction2.jpg)
02-14-2011, 11:36 AM
The eyes are still located too high in the face, also the cheekbone is kind of missing. Take a look at the screenshot:
To the left is your version, to the right is the one I adjusted with Photoshop, red lines indicate the difference.
02-14-2011, 12:16 PM
The eyes are still too far apart and the bridge of the nose at the top is too wide/fat. Look at your own face in the mirror.
02-14-2011, 04:47 PM
looks very good the anatomie is good
02-15-2011, 04:36 PM
Thanks to everyone for the great critique, I've taken care of the issues you mentionned in the final model. I really do need to sharpen my knowledge and observation of anatomy... The eye issue was indeed alarming and I couldn't seem to notice it before hearing it from you guys.
I've done a very quick render to show how it turned out.
Thanks again, it's always a privilege to get feedback from generous folks like you.
02-19-2011, 12:45 PM
Looks far better now. Unfortunately the position of the eyes is still off. They are too far apart, you need to move them a little towards the nose.
02-20-2011, 02:09 PM
Thats really good for a first model, needs a little work though :)
02-20-2011, 02:09 PM
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