mahir
10-18-2003, 10:22 PM
I posted in the discreet support forum but have not gotten a proper solution yet. Maybe I can get one here?
We have a lab set up of 40 Win2K systems in a network with Max 5.1 installed. We're using the floating license configuration with a separate server holding all the license information.
The problem my students are having is when they have characters with the Skin modifier applied. On most of the systems, when they try to open the file, they get this error message:
CoCreateInstance() Failed.
Please check your registry entries.
CLSID{F.......a whole line of alphanumeric characters.................} and make sure you are logged in as an administrator.
Usually they just click OK and everything still works. However on some occassions, and now I'm finding more and more instances of this, the mesh that's skinned to the set of bones is moved or streteched away from the skeleton. It seems most likely the Skin is causing the problem, since turning of Skin shifts the mesh back on top of the bones. Of course that's not a good solution given all the hard work they've put into setting up the envelopes in the 1st place.
The headache is that the problem doesn't occur on ALL the systems (even though they are clones - i suspect maybe the students downloading and installing stuff could be a cause?).
The students do not have administrator accounts of course.
The only workaround I've come up with is telling them to just animate the bones without the mesh for that session and then find a system that doesn't cause the problem for final adjustments and rendering. The only other solution i could think off was to get them to reapply the Skin (and thus have to adjust the envelope) all over again.
Anybody can shed a light on the matter?
We have a lab set up of 40 Win2K systems in a network with Max 5.1 installed. We're using the floating license configuration with a separate server holding all the license information.
The problem my students are having is when they have characters with the Skin modifier applied. On most of the systems, when they try to open the file, they get this error message:
CoCreateInstance() Failed.
Please check your registry entries.
CLSID{F.......a whole line of alphanumeric characters.................} and make sure you are logged in as an administrator.
Usually they just click OK and everything still works. However on some occassions, and now I'm finding more and more instances of this, the mesh that's skinned to the set of bones is moved or streteched away from the skeleton. It seems most likely the Skin is causing the problem, since turning of Skin shifts the mesh back on top of the bones. Of course that's not a good solution given all the hard work they've put into setting up the envelopes in the 1st place.
The headache is that the problem doesn't occur on ALL the systems (even though they are clones - i suspect maybe the students downloading and installing stuff could be a cause?).
The students do not have administrator accounts of course.
The only workaround I've come up with is telling them to just animate the bones without the mesh for that session and then find a system that doesn't cause the problem for final adjustments and rendering. The only other solution i could think off was to get them to reapply the Skin (and thus have to adjust the envelope) all over again.
Anybody can shed a light on the matter?
