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shcmack
02-03-2011, 11:23 AM
I'm wondering if there is a tool/method to debug cycle errors in maya?

Maya's errors doesn't really say much:
// Warning: line 0: Cycle on 'model_head_ctrl.parentMatrix[0]' may not evaluate as expected. (Use 'cycleCheck -e off' to disable this warning.) //

whisperwing
02-04-2011, 06:10 AM
Hypergraph: Connections ?

shcmack
02-04-2011, 07:36 AM
Hypergraph: Connections ?
Sure, but like in my case, I have like 50 connections going from model_head_ctrl.parentMatrix[0].

http://forums.cgsociety.org/attachment.php?attachmentid=159344&stc=1

whisperwing
02-04-2011, 08:11 AM
have this much input too ?

shcmack
02-04-2011, 03:37 PM
have this much input too ?
No, the head control doesn't have any incomming connections

gmask
02-04-2011, 03:53 PM
No, the head control doesn't have any incomming connections

Is the head control parented under something that is being influenced by whatever the head control controls?

whisperwing
02-04-2011, 06:22 PM
cycleCheck -list model_head_ctrl.parentMatrix[0]

shcmack
02-04-2011, 10:47 PM
cycleCheck -list model_head_ctrl.parentMatrix[0]That's exactly what I was looking for, can't believe I didn't think of checking the MEL reference :P

Thanks a bunch! :)

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