PDA

View Full Version : Cloth fabric shader


gorillajin
02-02-2011, 10:05 PM
Hello,
I am using maya and mental ray. I am on process of rendering my model, and I have questions about shading and lighting. I am trying to make cloth fabric material look more realistic, but I have no idea where to start.
I am total noob when it comes to shading and lighting.
I just used blin material, but I am not sure whether it's the right material for fabric.
Can anyone explain what option I need to tweak....or any kind of tutorial links, so I can study it?

Thank you.

michaelaaut
02-11-2011, 09:40 AM
In general, I would say that the fabric has the following features:
- less reflective
- a bit glossy reflection (depending on the fabric)
- IOR ... hmm... 1.2 -1.4
- bump (depending on the fabric pattern)
- displacement

well.. that's basically it.....

here is a fabric texture:
http://mayang.com/textures/Fabric/images/Fine%20Fabric%20Textures/fabric_texture_9271323.JPG

gorillajin
02-12-2011, 03:52 PM
In general, I would say that the fabric has the following features:
- less reflective
- a bit glossy reflection (depending on the fabric)
- IOR ... hmm... 1.2 -1.4
- bump (depending on the fabric pattern)
- displacement

well.. that's basically it.....

here is a fabric texture:
http://mayang.com/textures/Fabric/images/Fine%20Fabric%20Textures/fabric_texture_9271323.JPG

Thank you so much for the reply.
I will try to apply as you said.
What is IOR?

michaelaaut
02-12-2011, 05:56 PM
IOR = Index of Refraction

if I am not wrong.....

CGTalk Moderation
02-12-2011, 05:56 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.