bravmm
01-30-2011, 09:12 AM
Hi all,
Can someone give some hints/tips/links on how to properly composite 3D objects behind glass?
It might be a basic workflow, but we all start somewhere :blush:
I've got some shots that require a 3D model to appear behind the glass sides of a escalator, and one behind a windowpane.
I would love to get some production tips on how to properly extract reflections, highlights etc. and do some color correction, all based on the existing (moving camera) plates.
All other stuff like tracking, HDRI lighting, cam. projections and mattes is covered, it's 'just' the glass comping part I'm fighting with.
cheers,
rob
Can someone give some hints/tips/links on how to properly composite 3D objects behind glass?
It might be a basic workflow, but we all start somewhere :blush:
I've got some shots that require a 3D model to appear behind the glass sides of a escalator, and one behind a windowpane.
I would love to get some production tips on how to properly extract reflections, highlights etc. and do some color correction, all based on the existing (moving camera) plates.
All other stuff like tracking, HDRI lighting, cam. projections and mattes is covered, it's 'just' the glass comping part I'm fighting with.
cheers,
rob
