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Darkzavage
01-18-2011, 03:41 PM
Any "file" texture i add to geometry wont show up in the viewport, this is a new thing and it was working fine a few weeks ago, if i render it's there. if i go into other scenes with "file" textures, it shows up perfectly, i know this is just a setting im supposed to swtich on, just cant think

JasonA
01-18-2011, 04:58 PM
make sure you dont have "Use Default Shader" enabled in your viewports (under Shading)

Darkzavage
01-18-2011, 06:24 PM
no its not selected, did i meantion i could also see materials that arent generated from a file source. such as a blue blinn material will show up fine.

nookie
01-18-2011, 06:29 PM
which material are you using?
did you check the "hardware texturing" pull down?

Eshta
01-19-2011, 04:48 PM
are you using more that one texture ?
http://www.pixelcg.com/blog/?p=752

if the texture is big 4K for example it wont show, you might need to adjust it in the pref windows

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01-19-2011, 04:48 PM
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