rewsty
10-16-2003, 01:25 PM
Hi
I need to find out how to go about skinning my character in Max before bringing it into Motionbuilder
I have a bone structure set up that imports perfect and charactersizes all ok, I can then animate the bones but there is no link between the model and the bones. the mesh stays exactly as it is
So if anybody can explain what I have to do to set up skinning or know of any on-lines resources for doing this, would be very much appreciated
Thanks
Andy
I need to find out how to go about skinning my character in Max before bringing it into Motionbuilder
I have a bone structure set up that imports perfect and charactersizes all ok, I can then animate the bones but there is no link between the model and the bones. the mesh stays exactly as it is
So if anybody can explain what I have to do to set up skinning or know of any on-lines resources for doing this, would be very much appreciated
Thanks
Andy
