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lunetistu'
10-16-2003, 10:49 AM
This is my latest work, modeled in max5 , textured in photoshop an renderend with v-ray.


update :

http://www.aurelm.host.sk/x/dead/update.htm


older version

http://www.aurelm.host.sk/x/dead/temp.htm

xeno
10-16-2003, 10:53 AM
Wow! Feels a bit weird to say it, but ireally like this piece!
Modelling is very nice and the look in his eyes is really good!

Very very nice work!

lunetistu'
10-16-2003, 10:56 AM
sorry, but it seems the images work only by copying the shortcut, and pasting in browser. I'l try an dmake a html with them.

Sqwall
10-16-2003, 10:57 AM
Nice. But there is something in the image that is not right. I don’t know maybe his uniform badge is strange or the ground. They both seem a little strange to me. The shot in the head must lead to some red eyes because of the pressure that comes from intersection and skull puncture. A little bruised skin around the hole will help it. :rolleyes:

Kinjiru
10-16-2003, 12:27 PM
wow! love the bullet holle on the helmet :D

aQu
10-16-2003, 01:27 PM
Absolutely great work! The texturing of the helmet and the jacket are perfect. :applause: The bloodflow coming from his mouth is somehow too narrow. How did you model the helmet?

greydef
10-16-2003, 01:35 PM
:applause: Awesome textures (especially his coat) and some lovely modelling!

aQu
10-16-2003, 01:41 PM
Everybody love WWII-scenes. :p

gf666
10-16-2003, 02:44 PM
wow i really like this one: very good modelling and texturing. If i may give one crit is that the victim should look a little more errh.., well, dead. His eyes must look more lacklustre (is that the right word for it? don't speak english that well). Hope you appreciate my crit.

good luck!!

Ac0rN
10-16-2003, 02:49 PM
I just love the helmet and and coat , great modeling and textures !:thumbsup: :applause:

3DArtZ
10-16-2003, 02:55 PM
Hey this looks great. But he looks to be alive.... just staring.
I would try opening his mouth, have the open jaw leaning slightly towards the ground.
Mike Fitz

technopriest
10-16-2003, 03:57 PM
It's a very nice render but the image seems a bit off:
If this were a war photograph it would seem like the photographer repositioned the body, turned the guy's head to face the camera, and brought over the helmet next to his head. In other words, it looks posed. Try looking at more war photographs. Ron Haviv, Moises Saman, Gilles peress, and Robert Capa are good photojournalists to look up.

Kenzo77
10-16-2003, 04:26 PM
Nice work lunetistu'. I like the concept. I would however agree with 3DArtZ, gf666 I think it would more realistic if his mouth was just slightly open. since all his muscles would be in the ultimate relaxed state. I'm no expert though. My opinion on the bruising is that it would depend on how long he's been dead, if he had just fallen I doubt there would be any bruising. IMHO

lunetistu'
10-16-2003, 09:01 PM
thanks all for the reply and crists. Here's an update, hope it is better. I added some dirt, a more realistic wound and blood, and opened the mouth a little. Also the eyes are a bit rolled for a more dead look.


http://www.aurelm.host.sk/x/dead/update.htm

UnlikelyCorny
10-16-2003, 09:37 PM
Hello That's some amazing scene you made there very impressive. The helmet is absolutely beautifull. There are two bits that for me still are not 100 % though. Place your hand before the chin and mouth and immediately the character looks less window-display-doll-like. That is I think mainly due to the weird ' painterly wrinkles on the mouth iand its non-sagging position, but mostly due to the beard stubbles that look like they were painted on with a black marker.
Another smaller issue is the pallets on the coat. The added bits of fabric have very blurred textures, very different from the rest of the coats textures.

All this is said of course in all apreciation of the remarcable job you've done here.

Thanks for showing.

vfx
10-16-2003, 10:17 PM
Absolutely stunning - 3d always looks so good in composed stills! I really like his eyes - the mouth looks a little hard though - but a part from that its excellent - front page stuff!

Tiburon3D
10-16-2003, 10:28 PM
I like the model and the texturing, but it just seems too CLEAN. Make his uniform filthy like he's just crawled through the mud, maybe put some tears in his clothes. I also agree that he doesn't look dead.

For someone that's supposed to be a Nazi, he doesn't look very German to me, his skin tones and hair look a bit dark (not to say there aren't darker skined/haired Nazi's but just an initial reaction, I thought he was American or Italian). Maybe a swastika on his helmet might be good.

For an image depicting a war-time killing, there doesn't seem to be much blood. I would imagine there would be a lot more blood on his face, more blood on the ground -- I hardly noticed what you have there under the helmet already.

great concept, you just have to bring it too life. Give it a history, and some dirt and gore.

Good work.

CnexS
10-16-2003, 10:31 PM
thist looks really goo.. but there are some blurry areas on his jacket on the things on his shoulders.. not the ones with the buttons but right next to his neck.. and i dont like the bumpmap on his lips :/ like smal dots going in a line after eachother

Jbo123
10-16-2003, 11:48 PM
i think the threads of his jacket are too big, like it's made out of knitting yarn or burlap. Also his helmet doesn't look round enough on the sides. It's almost like a cube. But i don't know what lots of war helmets look like, so maybe it's right.

Boristone
10-17-2003, 12:14 AM
Really good work !!...I like more the sepia photograph...Is more realistic...The look is very expressive...and the hole in the helmet is very well done.

regards :thumbsup:

JPPLAY
10-17-2003, 12:34 AM
The eyes look great but at death eyes become clouded so they were not be picture perfect like you have them. Great job can we see a wire frame please.

poisonspider
10-17-2003, 05:30 AM
AWard him

Sqwall
10-17-2003, 10:14 AM
The second version is better. He is starting to look dead. :p

lunetistu'
10-17-2003, 10:38 AM
Yeah, but in the first phase I intentionaly kept him more life-life, I didn't want the image to look to groosome

gf666
10-17-2003, 02:24 PM
it's getting better allready! good idea about that "mouth-opening" stuff. Oh yeah, somehowe the collar looks too stiff

keep up the good work, respect!! :buttrock: :buttrock:

pZion
10-17-2003, 04:44 PM
Wow... looks great!
One thing, he looks a bit stiff in the area around the shoulders... and around the mouth.

The textures is awesome!

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