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ElectronicArtsRomania
01-17-2011, 09:33 AM
Flash Designer



Flash Designers are responsible for focusing on the game playerís experience and interaction with the game. Their goal is to make the playerís experience as intuitive as possible, in particular by making sure a game player can easily navigate menus, icons, and HUDís (heads up displays). Flash Designers are responsible for developing common interface ergonomics, which includes the creation of broadcast style overlays for in-game presentation and functionality of the products. The Flash Designer will play a role in conceptualizing, designing, and creating individual 2D assets for the interface. Animation may also be required.

Flash Designers have strong artistic, typographic, and layout skills. They are able to develop innovative design solutions while following creative and art direction. A passion for design is mandatory.

A Flash Designerís portfolio must demonstrate a creative approach and style without sacrificing readability and flow of information. They must demonstrate a good eye for:
- Composition and layout
- Typography
- Color theory

From a technical standpoint, Flash Designers must have experience with Photoshop, Flash, and/or Illustrator. Nice to have skills include 3DS Max, Maya, Dreamweaver and After Effects.



Requirements

- Demonstrated ability to be proactive and self motivated, work without direct supervision, and present the work of the team and the project in a professional manner.
- Mobile / iPhone game development experience is a plus.
- Fine arts or commercial arts degree is a plus.
- Passion for making games!


Other:
-Excellent knowledge of graphics-related technologies and software.
-Being an avid gamer in multiple genres is a plus


How to apply
If you are interested in this job opportunity, please send us your CV and portofolio at rojobs@ea.com (http://forums.cgsociety.org/rojobs@ea.com), email subject: flash designer. Looking forward to meeting you!

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