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rookie101
01-15-2011, 05:30 PM
I'm trying to make an emitter that emits rocks and pile up .I have an instanced object and I applied gravity to it with the dynamics on and made it collide with the plane but the thing is the instanced objects are constantly bouncing up and down and they move around the plane not staying still . How would I control the bouncing and friction of an instanced object?

thx much

www.youtube.com/watch?v=oQ-zOSMIgsM (http://forums.cgsociety.org/www.youtube.com/watch?v=oQ-zOSMIgsM)

mandark1011
01-17-2011, 11:02 PM
looks to me like the conserve on your particles is at 1. Try setting this to .98 or so and see what happens.

ZeitG
01-18-2011, 01:30 PM
try to use nPartcles.
and you can control bouncing and friction parametrs at the object with which the particles collide.

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01-18-2011, 01:30 PM
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