bertjenkins
01-13-2011, 03:47 PM
Hi Folks
I have a problem with a pond/wake setup... the vertical fluid bounds are clipping to a plateau. I'm using a pond with various wake emitters to simulate raindrops. In the 'notes' section It suggests increasing the 'size' parameter- this just increases the height but the clipping just occurs at a higher level.
There is a previous post on this in which Duncan suggests adjusting the displacement settings on the fluid's shape node, however isn't the shape node only created when you convert to polys? Otherwise there doesn't seem to be a displacement setting on the pond shape node. Does that mean i should make adjustments and then save out the scene as a backup, then convert to polys?
thanks
I have a problem with a pond/wake setup... the vertical fluid bounds are clipping to a plateau. I'm using a pond with various wake emitters to simulate raindrops. In the 'notes' section It suggests increasing the 'size' parameter- this just increases the height but the clipping just occurs at a higher level.
There is a previous post on this in which Duncan suggests adjusting the displacement settings on the fluid's shape node, however isn't the shape node only created when you convert to polys? Otherwise there doesn't seem to be a displacement setting on the pond shape node. Does that mean i should make adjustments and then save out the scene as a backup, then convert to polys?
thanks
