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Casinero504
01-12-2011, 06:12 PM
Can anyone help me with the grainy reflections I get when I use the chrome mat. I tried increasing the glossy samples and got no improvements. I am using photometric lights to cast reflections and think that they may be causing the grain. Any recommendations?



http://picasaweb.google.com/alexburr832/Desktop?authkey=Gv1sRgCICi18aVpIGtOQ#5561376576920047426

catche
01-21-2011, 02:45 AM
yeah looks like the shadow sampling on the portal lights is too low

musashidan
01-21-2011, 10:02 AM
Also, you could bump up the glossy reflections precision in the render globals. When test rendering reflective objects it's a good idea to change the environment colour fom black. Or use a .hdr image.

michaelaaut
02-12-2011, 08:09 PM
try to interpolate, and set higher samples on the shader !

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02-12-2011, 08:09 PM
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