ljilekor
10-15-2003, 03:19 PM
I used Messiah 1.5.7 for many productions. I just started to use Messiah3.3b. It offers a lot of new, very helpfull features. Most of them are selfexplaning but I can't figure out one of the most important of all. Controlling my deformation using weights.
Are weights fully operational?
Is it possible to transfer LW Weightmaps to Messiah animate 3.3b?
Is there a LWPlugin to export LW Weightmaps to a .mbw(messiah bone weights) file?
How do I import a .mbw file into messiah?
Do I have to use Factored weights or Directweights?
As you can see I'm quite lost on this matter. I can't figure out how it works.:banghead:
PS: How do I activate the debug mode (see my expressions resulting values like in 1.5.7) in the command window?
Are weights fully operational?
Is it possible to transfer LW Weightmaps to Messiah animate 3.3b?
Is there a LWPlugin to export LW Weightmaps to a .mbw(messiah bone weights) file?
How do I import a .mbw file into messiah?
Do I have to use Factored weights or Directweights?
As you can see I'm quite lost on this matter. I can't figure out how it works.:banghead:
PS: How do I activate the debug mode (see my expressions resulting values like in 1.5.7) in the command window?
