View Full Version : vehicle: ES.ONE
AstroSanchezz 10-15-2003, 02:45 PM worked on this for
two weeks and i think i can say it's done
not going to change anything else
i need to start working on the scene soon
lightwave 7.5---
http://www.sterafilms.com/esonelow.jpg
|
|
PhoenixStar
10-15-2003, 03:05 PM
Very, very, very nice. :applause:
This is the first time I've been motivated to post for someone's work (others always seem to say what I'm thinking), but that is just... fantastic.
Is it a personal project or for production use?
AstroSanchezz
10-15-2003, 03:11 PM
thanks
it's just a personal project
holy cow :eek: so much detail and I can't find anything to crit, I really like the render, too
really nice detail and awesome render.:drool:
AstroSanchezz
10-15-2003, 03:27 PM
thanks
here is a larger picture
if you want to see
large (http://www.sterafilms.com/esonehigh.jpg)
greydef
10-15-2003, 04:32 PM
:beer: Very nice indeed. Lovely detail and nice render. Somewhat inspired by andromeda perhaps? Completely different feel to the ships on show and tons more detail:thumbsup:
pixopath
10-15-2003, 05:04 PM
very good Dsign and,very good rendering,waiting for the next.
Keep the good work.
AstroSanchezz
10-15-2003, 10:45 PM
greydef\\\
yep at first i started out modeling
the andromeda ship but after looking
at it i wanted to do my own thing with more on it
and i wanted to make it a one person fighter
pixopath///
i am going to make some more ships
to go long with this one but not yet
working on other things right now
mactabilis
12-04-2003, 06:55 AM
How did you get it to render like that? It looks incredible. Cartoon, but very high quality cartoon.
I'd really like to get similar renders using 3ds max 6.. anyone have ideas?
AstroSanchezz
12-04-2003, 07:04 AM
wow i forgot this post
sorry the big pic is missing i can get it back if you want
i just did the celshade using lightwaves own cel shader
and there was some post photoshop things done to fix the contrast and that stuff
i've never used 3dmax
so sorry i can't be to much help with do it in that:)
CGTalk Moderation
01-16-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.