em3
12-28-2010, 03:59 PM
I have a script that used to work
--(
--Objs = for o in objects collect o
for o in selection do
(
print o.name
myNum = --random 100 200
my2ndNum = myNum+100 --random myNum
myZ = o.pos.z
print myNumz
print o.name
o.visibility = bezier_float() -- Track View: Add Visibility Track
addNewKey o.visibility.controller myNum #select
addNewKey o.visibility.controller my2ndNum #select
o.visibility.controller.keys[1].value = 0
o.visibility.controller.keys[2].value = 1 --<BREAKS HERE
addNewKey o.pos.controller.Z_Position.controller myNum #select
addNewKey o.pos.controller.Z_Position.controller my2ndNum #select
o.pos.Z_Position.controller.keys[1].value = myZ +1000
o.pos.Z_Position.controller.keys[2].value = myZ --<BREAKS HERE
--actionMan.executeAction 0 "40022"
)
gets a "-- Unknown property: "value" in undefined"
It's breaking when I add the second controller key. I am using 3ds max 2011 vanilla. Thanks!
--(
--Objs = for o in objects collect o
for o in selection do
(
print o.name
myNum = --random 100 200
my2ndNum = myNum+100 --random myNum
myZ = o.pos.z
print myNumz
print o.name
o.visibility = bezier_float() -- Track View: Add Visibility Track
addNewKey o.visibility.controller myNum #select
addNewKey o.visibility.controller my2ndNum #select
o.visibility.controller.keys[1].value = 0
o.visibility.controller.keys[2].value = 1 --<BREAKS HERE
addNewKey o.pos.controller.Z_Position.controller myNum #select
addNewKey o.pos.controller.Z_Position.controller my2ndNum #select
o.pos.Z_Position.controller.keys[1].value = myZ +1000
o.pos.Z_Position.controller.keys[2].value = myZ --<BREAKS HERE
--actionMan.executeAction 0 "40022"
)
gets a "-- Unknown property: "value" in undefined"
It's breaking when I add the second controller key. I am using 3ds max 2011 vanilla. Thanks!
