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BillyBlue
12-26-2010, 03:18 PM
Hey there,
I'm new to Mudbox and got some questions for a workflow with Maya (both MB and Maya are 2011.5):

- I create something in Maya and send it to Mudbox
- I sculp and paint on this object
- I send this back to Maya

But how can I save all the new textures and maps into my project-folder to give it complete to such as a friend (without save it all to a single FBX - I want to give it as a projectfolder!)

I hope you can understand what I mean with my bad english :D
Thank you!
- bb

oglu
12-26-2010, 04:43 PM
if you save the scene mudbox will create folder with all textures inside...
just copy all textures into your maya project and built a shader for...

or use the filetexture manager to relink all textures loaded with the fbx...
http://www.creativecrash.com/maya/downloads/scripts-plugins/rendering/misc/c/filetexturemanager

BillyBlue
12-26-2010, 05:12 PM
Ok, but FTM doesn't really works with Maya2011 or? I always get 'Error: Value must be greater than 0.'

BillyBlue
12-26-2010, 05:25 PM
Ah ok, as I see I've to source the FTM everytime I start Maya 2011 -.- really bad!

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