A|WBoy
06-01-2002, 06:56 AM
Ok.....so......Fur will not work at all. I can hide everything in my scene, and it will work fine. I can hide any major part of it, and it works fine. I cannot isolate 1 thing that makes it not work. It seems that fur fails in scenes with a very high poly count (48MB file right now). Strange.....so......if I can't use fur, and there is waaaayyy too much grass to use paint effects (and they take forever to get right and to render.....HOW CAN I SIMULATE GRASS?? I need to figure this one out. And finally, I turned on raytraced reflections in my scene and as far as I could tell, they didnt reflect the envSky map that i have for my environment. This is a big problem. It's probably because I have it mapped to an image plane on the camera, but then how do I get it to reflect??? It's VERY important that I get it to reflect. THANKS GUYS!!!
