purga
12-25-2010, 03:26 PM
When spawning new generated particles from a collision test, is there a better way to spread them out like a cone-shape? I've tried to add a Speed node and increase the divergence, but the result isn't so good.

View Full Version : spread out the particles in PFlow
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purga 12-25-2010, 03:26 PM When spawning new generated particles from a collision test, is there a better way to spread them out like a cone-shape? I've tried to add a Speed node and increase the divergence, but the result isn't so good. |