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thp777
12-23-2010, 07:40 PM
does anyone know if there is a way to that i can select all vertical faces in a scene?
is this even possible with scripting?
thx in advance

Kickflipkid687
12-23-2010, 07:53 PM
What do you mean by vertical faces? Faces on something like the side of a tall cylinder or something?

You could probably use the faces normals to get their orientation and collect them that way.... That's my first thought.

thp777
12-23-2010, 08:26 PM
What do you mean by vertical faces? Faces on something like the side of a tall cylinder or something?
ya exactly

thp777
12-23-2010, 09:14 PM
can u point me in the right direction for getting orientation?

DavidM
12-23-2010, 09:30 PM
you have to compare the angle of the face's normal to a vertical vector and if the angle is close enough to 90degrees, than you collect that face. you can read into dot product to find the angle between 2 vectors.

edit: if you are checking and edit.poly object you can get the normal using polyop.getFaceNormal function

thp777
12-23-2010, 09:33 PM
alright i think i get it now
thx

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