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Irowebot
12-22-2010, 10:25 PM
Hi CG Society,

I'm sure this question has been asked before but I've searched and I have yet to find the answer. Im working on a group project in Max 2011 and I need to save out the material library I've made so i can share it with my group. I've figured out how to save the actual file and import it back in and it works fine for procedural materials but it breaks on materials with bitmaps because of differences in file structure. So I'm wondering, is there way to embed the textures into the .mat file, or is there another way to get by the file structure problem?

Thanks

Nafetsu
01-01-2011, 03:42 PM
Hi,

Have a look in the blurscripts :
http://www.neilblevins.com/blurscripts/blurscripts.htm
You may find a way with MapCollector and MaterialStuffer

Cheers and happy new year !

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