Rolex
12-19-2010, 05:42 PM
Hey guys.
I have been working on a volcanic smoke emission for few weeks but haven't reached a satisfactory level. Mainly on texture and render attributes. Though i think my simulation is pretty ok. I was hoping i could get some help and guidance to make it way better and achieve some photorealism.
Here is the link for my current smoke status.
http://www.youtube.com/watch?v=HJV14HMaz2k
Here is a reference link for the smoke.
http://vimeo.com/1963815
*** Render shots= MR+FG+GI.
Container resolution is 40,60,40.with size 20,30,20.
do notice i dnt have a production system. so please dnt suggest to crank up the resolution.
Thankyou,
Cheers :beer:
I have been working on a volcanic smoke emission for few weeks but haven't reached a satisfactory level. Mainly on texture and render attributes. Though i think my simulation is pretty ok. I was hoping i could get some help and guidance to make it way better and achieve some photorealism.
Here is the link for my current smoke status.
http://www.youtube.com/watch?v=HJV14HMaz2k
Here is a reference link for the smoke.
http://vimeo.com/1963815
*** Render shots= MR+FG+GI.
Container resolution is 40,60,40.with size 20,30,20.
do notice i dnt have a production system. so please dnt suggest to crank up the resolution.
Thankyou,
Cheers :beer:
